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https://w.atwiki.jp/1jadviser/pages/13.html
コモンエラーズ unit3 栄作問題 解答例 1.There used to be a small castle was around here *「used to be」で「かつてはあったが今はない」ことを表す。 2.John wants to act as a bridge over the Pacific Ocean in future because he was born in Japan. *時制にこだわる必要はない。太平洋の大文字に注意。大西洋はAtlantic Ocean 3.Members of the House of Councillors hold office for six years. *参議院のスペル・大文字に注意。 4.Remember to put potatoes in the salad which you are making 5.I will consider whatever I can do in order to protect the environment. *「環境を守る」にはprotectを使う。 6.I saw a foreign boy left from the scene in a black truck, just before the accident. 7.I forgot to bring a watch because I have gone out in haste. Would you ask that station attendant the hour. ★よりよい解答募集中。 8.Why don t we take Ayako to dinner to celebrate her 20th birthday? 9. May I speak to Mr. Sugi? I m afraid you the wrong number. There is no Sugi in this section. 10.A recent tendency in the news paper industry to enlarge words is good news for an old people and a week sight people. *trendencyという単語はない。傾向はtendencyが正しい。trendも可。
https://w.atwiki.jp/p2rdj/pages/1336.html
ファントム Phantom 出典 Bestiary 3 202ページ The typical trajectory for souls passing to the afterlife is fairly straightforward, according to most theologians. When a mortal dies, their soul enters the River of Souls and eventually reaches the Boneyard, where it is judged by Pharasma. The judged soul moves onto its appropriate domain of final rest—Heaven, Hell, Abaddon, and so forth—where it becomes a petitioner . Complications arise, however, when a soul in queue for judgment prematurely departs from the River of Souls and is shunted into the Ethereal Plane. Whether as a result of nefarious interlopers like night hags, malignant planar magic, or even fate, these souls become dislodged from the natural order of life and death and linger in a sort of purgatory. Unlike petitioners, these ethereal phantoms retain memories of their life before death, and unlike spirits such as ghosts , phantoms aren't tinged with the foul influences of undeath—at least, not at first, though the threat of corruption hangs heavy over a phantom's existence. Some eventually succumb to that fate, while others eventually rejoin the River of Souls. Until then, these wandering souls are a kind unto themselves—one without a true home, agenda, or purpose. Many phantoms have no desire to remain in their strange state of purgatory, either because they seek to continue their journey through the River of Souls or because they fear the corruption of undeath. In order to complete the natural spiritual cycle and become judged so they can continue to the afterlife, a phantom must simply find a way back into the River of Souls. Such a quest is no easy feat, however—the hazy mists of the Ethereal Plane can befuddle even the most experienced traveler, and numerous predators prowl the realm in search of stray souls to bind or devour. Creating Phantoms Creating Phantoms Phantom creatures have statistics similar to those they held as physical beings. You can turn an existing living creature into a phantom by trading their usual traits for the ethereal, incorporeal, and spirittraits. Their Strikes gain the magicaland forcetraits (and the finessetrait, for melee Strikes) and deal force damage instead of their original damage type. Phantoms gain immunity to disease, paralyzed, poison, and precision damage and resistance to all damage (except force or ghost touch ; double resistance vs. non-magical) from being incorporeal. Many phantoms gain occult innate spells or special powers related to the Ethereal Plane, such as those described in the stat blocks on these pages. If you give a phantom more than one new ability, consider increasing their level and adjusting their statistics to match. 追加の知識:Finding the Way Home Finding the Way Home Phantoms who seek to escape from undeath but aren't ready to move on can form links with summoners, using the summoner's force of personality as a safe harbor for their own soul. A phantom connected to and manifested by a summoner maintains an ectoplasmic but ultimately corporeal form. 助言とルール:Passionate Souls Passionate Souls Many phantoms manifest from their own powerful emotions causing literal waves in the River of Souls that washed them ashore. This leads to many phantoms with emotionally themed abilities. The most common of these are anger, dedication, fear, hatred, jealousy, misery, and zeal.
https://w.atwiki.jp/altmcws/pages/21.html
TIMER ScriptVOTE COUNTER ScriptGrammarian DutiesTable Topics Master Do s and Don tsEvaluatior Do s and Don tsJargonsTIMER My job as the Timer is to keep track of the time each table topic speaker, prepared speaker, and evaluator spends. The timing starts with the first verbal or non-verbal form of communication with the audience. Each table topic speaker is given two minutes. I will raise the green card when the speaker has spoken for one minute, the amber card at one minute and 30, and the red at two minutes. The speaker must wind up his or her remarks within 30 seconds after the red card, although it will remain displayed until the speech is concluded. Any speaker who speaks for less than one minute or more than two minutes 30 is eligible for awards. Each evaluator is given three minutes. The timing is two minute, two minute and 30, and three minutes. followed by the 30-seconds leeway after red. Timing for each prepared speaker depends on his or her project. For today the first three speakers will speak for four to six minutes, and the fans will be raised at four, five, and six. The fourth speaker will speak for eight to ten minutes and the timing will be eight, nine, and ten followed by 30-seconds leeway. (I also time one minute of silence between prepared speeches, for you to write feedback to prepared speakers. I will report the result of timing at the end of each session.) Timer s Report First speaker (Name) spoke for 1minute 30 (seconds) Second speaker (Name) ...VOTE COUNTER My role as vote counter is to count the number of votes after each session to choose the best speaker of the session. Please fill in your ballot and cast it in these boxes. I will tally the vote and pass the results to TMOD. At the end of the meeting, TMOD announces the Best Table Topics Speaker, the Best Evaluator, and the Best Prepared Speaker. All speakers, please do your best.Grammarian Duties Records grammatical errors and nice expressions made during the meeting and report.Makes a GRAHCO report toward the end of the meeting.Table Topics Master * First state your table topics question, and then assign. This allows audience to get involved as they think they might be assigned. * Create topics that are short and answerable. * Whenever possible don t offer Table Topics participation to scheduled speakers so that they can concentrate on their roles Evaluator Here are tips to help your evaluation * Contact your assigned speaker prior to the meeting to know the title, the project number and the objectives of the speaker s project. Evaluators often request the speech script in advance. * Make your evaluation based on the objectives of the speech.. * Evaluations that is all praise is called a white Wash. Try to find at least one suggestion for improvement no matter how good the speech is. * Your evaluation is only your opinion. Avoid expressions that sound authoritative such as you should have , We thought and Why did you . More honest and suitable expressions are I think and I felt . * Always remember to show respect to the speaker, and conclude your evaluation in a positive and upbeat tone. Give your evaluation in a manner that the speaker feels encouraged. * Your evaluation is intended for the improvement of the speaker. Don t make it an opportunity to create your own speech , embarras the person or boast your knowledge.JARGONSSAA reads surgent at arms . This officer welcomes guests at the door and arrange for venue, meal reservations and cancellations.TM reads toastmaster and not tea em . When you call a member during a meeting, say toastmaster so and so .Vote counter handles ballots used at regular meetings. Only one name is written in this ballot used to choose the best table topics speaker, best evaluater and best prepared speaker respectively. Tally counter handles tally sheets used at contests. The first, second, and third best speakers are written in each sheet used by contest judges and the results are tallied. Therefore the sheet is called a tally sheet, and not a ballot, and the role is called the Tally counter. The information on this Web site is for the sole use of Toastmasters’members, for Toastmasters business only. It is not to be used for solicitation and distribution of non-Toastmasters materials or information. (c) 2005-2010 Aoyama Lunch Toastmasters Club The names Toastmasters International , Toastmasters and the Toastmasters International emblem are trademarks protected in the United States, Canada and other countries where Toastmasters Clubs exist. Unauthorized use is strictly prohibited.
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【Tags Hobonichi-P Miku tI K】 Original Music title 彼氏の財布がマジックテープ式だった English music title I Found Out My Boy Friend Had a Velcro Wallet Romaji music title Kareshi no Saifu ga Majikkuteepu Shiki datta Music Lyrics written, Voice edited by anemomania / ほぼ日P (Hobonichi-P) Music arranged by anemomania / ほぼ日P (Hobonichi-P) Singer(s) 初音ミク (Hatsune Miku) Filk(s) Music Lyrics arranged, Voice edited by anemomania / ほぼ日P (Hobonichi-P) Singer(s) 初音ミク (Hatsune Miku) Fanmade Promotional Video(s) Click here for the original Japanese Lyrics English Lyrics (translated by motokokusanagi2009): Wtf, why do you have a Velcro wallet? Don t you feel everyone s cold stares behind your back? The Italian restaurant we went to for the first time Looks as cool as the ones in classy TV shows I was a teeny bit nervous because of its stylishness But I felt I ve become mature When we paid at the table, You looked a little confused "You can count on me for the bill," you took out your wallet Wtf, why do you have a Velcro wallet? The Velcro sound resonated throughout the restaurant I was really embarrassed How dare you, how could you dare take that out In a classy restaurant like this? The cold looks around us made me feel like my blood was freezing I ordered spaghetti with squid ink for the first time I took the first bite with courage "Linguine means little tongues," you showed off your knowledge Eating tiramisù that moment felt like I was on cloud nine "You can count on me for the bill," you took out your wallet Wtf, why do you have a Velcro wallet? Don t you feel everyone s cold stares behind your back? Wtf, why do you still have a wallet like that? Your salary isn t that low Give me a break! Romaji lyrics (transliterated by motokokusanagi2009): dōshite dōshite anata no saifu wa magic tape senaka ni tsuki sasu misejū no shisen kizuka nai no hajimete haitta ita meshi no omise trendy drama to onaji oshare na funiki choppiri kinchō otona ni chikazuita kibun table de kaikei suru koto ni sukoshi tomadotta anata shiharai wa ore ni makasero danante saifu o tori dashita dōshite dōshite anata no saifu wa magic tape misejū ni hibiku bari bari noise ni itatamare nai dōshite dōshite oshare na omise de sore o daseru no? mawari no okyaku no tsumetai shisen ni kōri tsukisō hajimete tanonda ika sumi no pasta yūki o dashite hitokuchi me ringuine tte nowa "shita" no koto dayo tte anata ga unchiku o kataru dessert no tiramisu o tabete isshun ki o nuita toki shiharai wa ore ni makasero danante seifu o tori dashita dōshite dōshite anata no saifu wa magic tape senaka ni tsuki sasu misejū no shisen kizuka nai no dōshite dōshite imada ni sonnano tsukatte iru no okyūryō datte waruku nain dashi kanben shite yo [anemomania, Hobonichi-P, HobonichiP]
https://w.atwiki.jp/animescriptstorage/pages/31.html
Death Note 03. Dealings Ch3-1 Is Kira a student? (Task force headquarters) SOUICHIRO All right. Let's start with the tip line reports. MAN Yes, sir. Up to this point we've received 3029 responses about the murders via telephone and e-mail. Most of these have been curious citizens' and prank calls, but there are 14 people who claimed to either know Kira or who have seen him. All 14 accounts were followed up on and carefully documented. However, nobody could provide any information that wasn't already publicly available. And lastly this week there were additional twenty-one people who called in claiming to be Kira. We didn't wanna rule anything out. So we followed standard procedure and created files for all 21 of them. SOUICHIRO Uh huh. All right. On to the victim reports. MAN Yes, sir. Upon further investigation, we have confirmed that information of the heart attack victims was in fact publicly available in Japan immediately prior to their deaths. Also, concerning L's request that we investigate the time of death of each victim, we found that all of them occurred between the hours of 4 p.m. and 2 a.m. on week days local time with 68% of them occurring between 8 p.m. and12 a.m. Weekends and holidays appeared to be the exception to this rule as the times of deaths vary much more widely than during the week. L That information is extremely relevant for us. It suggests that, given the times of death, our suspect could very well be a student. Based on the fact that Kira is only killing criminals, I think it's safe to assume that he is driven by a very idealistic notion of justice. It's highly possible he may even aspire to be some sort of godlike figure. We're dealing with the individual who has a very childish concept of right and wrong. Of course, this is mere speculation at this point, but still I recommend you reexamine any assumptions you've made as to whether or not our suspect could be a student. We must consider every possibility. I believe that's the shortest route to finding and arresting Kira. Please continue with your report. SOUICHIRO Hm. Oh right. Does anyone else have something they'd like to add? MATSUDA Ah, yes, sir. SOUICHIRO What is it, Matsuda? MATSUDA Um. well I'm not saying this to support Kira, or to condone the murders, but in the last few days throughout the world, but especially here in Japan, we've observed the dramatic decrease in the number of violent crimes committed. SOUICHIRO Well, I suppose it makes sense. We've suspected something like that would happen. Anything else? MATSUDA No. SOUICHIRO Well that about sums up our report for today. L. L Thank you everyone. I feel we're one step closer to finding Kira. Before I go, I'm afraid I have one additional request to make. This is directed to the teams investigating the victims, TV news, and internet, I would like you to go back and take a closer look at the exact way in which the victims' identities were made public. Be as thorough as possible. In particular I want to know if photos of the victims were made available to the public in Japan. I leave it to you. SOUICHIRO Ah..ah.. MATSUDA Chief! SOUICHIRO Hm? MATSUDA You look like you could use one of these. Sleeping much? SOUICHIRO Ah. Thank you. That'll do the trick. I feel all these late nights are starting to take their toll. MATSUDA About what I said earlier at the meeting. Well, now that I think about it, I'm sure everyone already knew that. I wanted to apologize. SOUICHIRO What on earth are you talking about? Nobody says it'll be easy to speak the truth, but it has to be done. Especially when it is something that isn't easy to say. MATSUDA Ha? SOUICHIRO Having said that, if you had gone on to say that we should commend Kira for doing such a great job of reducing violent crime, then yes, I might have a little problem with that. MATSUDA Oh, no. No, I wouldn't. That would never happen. SOUICHIRO Hahaha. I'm just kidding. SAYU I knew I can count on you, Light. LIGHT Hey, so do you think you're ready to try a few on your own now? SAYU Huh? Yeah. I guess so. Oh, sounds like Dad's home. SACHIKO Welcome home, dear. SOUICHIRO Thank you. SAYU He's home really early today. LIGHT Hey, why don't you at least try the last problem by yourself? SAYU I will, but maybe after dinner. LIGHT Yeah, right. RYUK Helping your sister with her homework, you sure are relaxed. LIGHT Of course. If the police try to come after me, I'm pretty confident I've got something that'll give me the advantage. Hey, glad you can join us for dinner. You hungry, dad? SOUICHIRO Yeah. It's been a long day. So, Light, tell me how are your studies going? LIGHT Hm? Everything is Okay, I guess. SAYU Whatever. He's at the top of his class. My big brother is a genius. SACHIKO That's my son we're all proud of you, Light. LIGHT Is everything okay, Dad? You look tired. SOUICHIRO Yeah. I'm not able to say too much about it, but this case I'm working on now is really tough. RYUK I see. Well, well. Daddy's a policeman. And that must be the reason why you're so confident? LIGHT That's right. It's easy for me to hack into Dad's computer we're on a home network so I can copy the files I need without leaving a trace. This way I can keep track of their investigation. Here we go. LIGHT Well, isn't that interesting? Looks like the police are already beginning to suspect a student. RYUK Hehehe. I guess that means you are in trouble. LIGHT If the cause of death is written within 40 seconds of writing the person's name, it will happen. If the cause of death is not specified, the person will simply die of a heart attack. After writing the cause of death, details of the death should be written in the next 6 minutes and 40 seconds. That sound right to you, Ryuk? RYUK So, what's your point? LIGHT In other words, if I write heart attacks as the cause of death, then I should be able to write down all the details including time of death afterward, shouldn't I? Looks like I will be able to provide you with more entertainment now. VICTIMS Ooooh! OFFICER Inmate 148, what's wrong? Snap out of it! SOUICHIRO What? I don't believe this. Another 23 victims yesterday? Are these confirmed? MAN Y-yes. SOUICHIRO The day before there were another 23 victims. He's killing one-off, every hour on the hour. MAN Considering that this new pattern has been going on for two weekdays, it does punch some holes in that theory that the suspect is a student. MAN Maybe not. Anybody can skip two days a school. L You're missing the point. MAN Huh? L It does appear less likely now that Kira is a student, but that's not the message he's sending by doing this. Ask yourselves. Why every hour and why are all these victims in prisons where they should be discovered immediately. Why not other criminals like before? I believe Kira is telling us that not only can he kill from a distance, but he can also determine the time of death. L But something is not right. As soon as we began to suspect that Kira might be a student, the pacing of the killings changed. As if to contradict that theory. Coincidence? No. Too convenient. This can only mean that Kira has access to police information. It's obvious now. This is a direct challenge to me. LIGHT I'd say L is probably starting to sweat a little by now. What'll really make his job difficult is that I've deliberately left about fifty criminals alive for times like this. RYUK Oh? LIGHT If L is as good as they say, by now he should be starting to suspect someone with connections to the police. L So Kira has found a way to obtain information from the task force headquarters. This is one fact that cannot be ignored. But what does he get out of all this? What is he hoping to achieve in the end? RYUK There's one thing I don't get. Showing them you have connections to the police makes it easier for them to find you than when they just suspected you a student. LIGHT Well, my real agenda is to get close to L. So I can eliminate him. RYUK How are you gonna do that? LIGHT You still don't understand human beings. In this world, there are very few people who actually trust each other. Then it's no different for the police, you know. What's especially important is that L and the investigators don't trust each other at all. Think about it. Could you trust someone whose name and face you don't even know? When L discovers that I'm somehow getting confidential information, he'll be obligated to start investigating the police to find the source of the leak. When that happens it'll only be a matter of time before the police start resenting L. On the surface it will appear that L and the investigation team are working together to try to catch me. But in reality, L will investigate the police and they will be investigating L. I'm not the one who is going to find L. I can let the police do that for me. And when they do that's when I'll eliminate him. SOUICHIRO What's this about? MAN With all due respect, chief, we are resigning. We demand that you assign us to a different case. Otherwise, you can have our badges right here and now. SOUICHIRO Why? You are good cops. MAN Isn't it clear? It's because we value our lives, sir. MAN If what L says is true, Kira has some ESP-like power that somehow allows him to kill people indirectly from anywhere. MAN Well, if I were Kira, sir, I'd probably wanna trying to get rid of the people who are trying to catch me. Let's face it, he knows he will be sentenced to death if he's caught. We all sat here and watched when L decided to pull that media stunt and challenge Kira to kill him. Well, it was all very impressive at the time, but again L never had to show his face or reveal his name for that matter. I'm sure you recall L's last request? He asked that we take a closer look at how these victims' identities were made public. And specifically to determine whether photos of the victims were available to the public prior to their deaths. Well, it turns out he was right. Every single one of those victims' names and photos were broadcast to the Japanese public and then they died. Unlike someone we know, we are out there investigating this case wearing police IDs with our names and photos on them. Anybody with a computer can find out who we are. We don't hide our faces. We 're out in the open. MAN Sir, the truth is, we could be killed by Kira at any time. MAN For these reasons, we refuse to continue working this case. Excuse us, chief. SOUICHIRO Hey, stop. All of you. Hold it right there. TEACHER In order to solve this problem, we must establish the concept that X squared equals large X. Now pay attention because this is important. Before we tackle more complex quadratic equations, we have to start thinking of large X's values, as simply the multiple of two integers. Now let's apply this concept to our first problem. WATARI We've brought the FBI to Japan four days ago. They are fully operational. As requested they are now gathering intel of the police. L And this is the complete list? WATARI Yes. L There are 141 people in the police force who have access to classified information regarding the investigation. I'm sure somewhere in this list of the police officers and the people closest to them, we will find our suspect. RYUK Light, you got a second? LIGHT I've already told you, Ryuk. You can't talk to me in public. How many times do I have to tell you? RYUK In that case I'll talk, you just listen. If you don't want to hear me, you can plug your ears or something. First of all, I don't have anything against you. I actually think the notebook couldn't have been picked up by a better person. I'm here 'cause I have to stick around till the death note is finished or I see you die, whichever comes first. But make no mistake, Light. I'm not on your side or L's side. LIGHT Yeah. Well, I knew that much already. RYUK You'll never hear me say anything about whether what you're doing is right or wrong. I'm not here to support you or give you my opinion. I'm just a spectator. But as your roommate I might have a few things to say now and then. LIGHT What's this about, Ryuk? Why are you telling me all this stuff now anyway? It's really not like you. RYUK It's just that I'm no ally of yous or Kira's if you prefer, the only reason I'm going to tell you this is because personally it is starting to creep me out. LIGHT Get to the point already. RYUK Hahaha. You are being followed by another human. He's watching you right now. It's really starting to get on my nerves. I realise there's no way he can see me, but because I'm always following behind you wherever you go, I feel like I'm constantly being watched. LIGHT That's a problem. I'll have to get rid of him as soon as possible. LIGHT Who would be following me? Does this mean L is already starting to suspect the police? If he's gonna investigate the police, he'll need a lot of resources and manpower. Even if he has as many as 50 people on the case, I don't see how they could ever figure out that I'm Kira. I shouldn't look like anything other than your average high school senior. But the longer I let this person keep following me, the greater the chance is they'll figure out who I really am. Above all, I need my stalker's name. Once I figured that out, I can get rid of him for good. RYUK Light. I'm gonna let you in on a little secret. What makes a Shinigami and a human who has a death note different? Well there are two things. And why do Shinigami have to write the names of humans in their death notes? You got any ideas? LIGHT Of course not. Why would I know that? You know, you sure are talkative today. RYUK It's because we are able to take human life spans for ourselves. LIGHT Huh? Wait, what do you mean by that? RYUK Let's say you have a human who is due to live until the age of sixty and a god of death wrote that this person would die at forty. Sixty minus forty equals twenty. Now those twenty years taken from someone in the human world are added to that god of death's life. LIGHT Huh. RYUK So it means that as long as we don't slack off, even if someone was to shoot us in the head, or stab us in the heart with a knife, a god of death cannot die. On the other hand, no matter how many names you write in your death note, your life span will not increase. That is the first difference between gods of death and humans who possess a death note. LIGHT Haha. That's something about Shinigami that I haven't heard before. Pretty interesting stuff. RYUK The second difference between us will probably be of even greater interest to you. Though this has less to do with lengthening life and more to do with cutting it short. LIGHT What do you mean cutting it short. RYUK Shinigami can tell what the person's name is by just looking at their face. We know instantly. And do you have any idea why? Because through a Shinigami's eyes a human's name can be seen above their head. Not only that we see their life span as well. LIGHT Their name and life span? RYUK That's right. I'm able to see your name and life span right now. If I converted that to human time I could tell you how many years you got left. But there's no way I'd ever tell you that. I may have a big mouth but even I wouldn't go that far. Hahaha. Shinigami never have to worry that they won't be able to kill a person just because they don't know their name. And every time we do take a life we always know exactly how many years we are going to receive. Our eyes just aren't the same and that is the difference between you and I. However, if a Shinigami drops his death note and a human picks it up, he can grant that human the eyes of Shinigami, but only if a deal is made, one that has been with us since ancient times. LIGHT And what's the deal? RYUK The price for having the Shinigami's eyes is half of that person's remaining life span. That's all it is. LIGHT Half of my remaining life span. RYUK Yeah. In other words, if you are supposed to live another fifty years, it'll be twenty five. If it was one more year, then six months. LIGHT I see. And since you've made it clear you're not on anyone's side, you won't help me out. You wouldn't just give me the names of people I want to kill. Basically you are saying that I can't simply borrow your powers. I'd have to pay for them. RYUK That's right. It's a key part of the code that all Shinigami are bound by. I'll say this once more. Give me half your remaining life span, and I'll give you the Shinigami eyes. LIGHT If I agree, I'll be able to know everyone's name just by looking at them. If I had that power, the death note would only be easier to use. RYUK So, what'll it be, Light? Is it a deal?
https://w.atwiki.jp/hmiku/pages/11247.html
【登録タグ E temporu 巡音ルカ 曲】 作詞:temporu 作曲:temporu 編曲:temporu 唄:巡音ルカ 曲紹介 temporu氏の19作目。 物凄い音圧のエレクトロ。大音量でお聴きください。 歌詞 before facing more why looking over there you just time now perfect won't beats look into my eyes the answer is always the same everyday anymore have to change yourself nothing changes to my mind you are elektroniks object listen to what I say It's me you remember stay with you such a field do you understand I do not she said need your music feel it in here like magic hang in there the smell of summer nights just as you like after the rain too early to sleep for days comfortable humidity and you can't forget we are elektroniks prisoners the attack to you begins on this hot day I today am what's so funny this wall is keep out anyone from my heart need more music feel it in here this is magic hang in there コメント 大好き☆ 最後ルカの吐息音で終るかっちょいいブイブイエレクトロダンス -- フィフィー (2010-11-01 21 42 37) スピーカーが破裂する程の音量で聴いてみたい! -- 名無しさん (2010-12-07 11 15 09) ブイブイ☆ すごい音の重なり。出だしから盛り上がるとこの入りなんて最高! -- 名無しさん (2010-12-24 01 34 05) るかさま超かっけえ -- 名無しさん (2011-02-15 14 14 02) 誰か和訳をたのむ -- 名無しさん (2011-02-20 09 10 54) 歌詞が無くて歌ってるところの歌詞を知りたい -- 名無しさん (2011-02-27 02 04 11) ttp //www.excite.co.jp/world/english/ 和訳ここからどうぞ。 -- 名無しさん (2011-03-03 17 03 36) 最高だ、かっこいい -- 楓 (2011-03-07 19 41 33) すばらしくすばらしい良曲 -- 織 (2011-06-02 18 03 29) すきやー -- 楚楚 (2011-07-12 23 02 42) イイ音! -- 名無しさん (2013-05-19 22 58 07) do you understand I do not she said ではなく、you understand I do not knew she said ですよ -- 名無しさん (2013-08-05 21 14 51) 単語の意味はわかるけど歌詞が何を言いたいのかわからない -- り (2015-05-23 20 52 55) ナンセンス風味の歌詞が多いらしいから、深く意味を考えなくてもいいのかも。(ニコニコ大百科より) -- 名無しさん (2016-11-20 19 15 06) さいこー!! -- 名無しさん (2020-08-09 21 34 16) 名前 コメント
https://w.atwiki.jp/greg/pages/7.html
http //wiki.feed-the-beast.com/GregTech/Changelog転載元 GregTech 5.05 Open Beta (MC 1.7.10) 5.05.08 Railcraftの追加要素、Electric Railに関するレシピをAssemblerに追加。 EBFのレシピのうち、いくつかに酸素を要求するように変更。 いくつかのバグを修正。答えるつもりはないので、「このバグ修正された?」といちいち尋ねないでください。 5.05.07 Fluid Dyes(液体染料)の追加。 Glue(接着剤)を追加。これは、Paper Boards、Sticky Pistons、Duct Tapeの製作に使用します。 Fish Oilを追加。基本的にはSeed Oilと同じですが、raw Fishから得ることができます。 流体に関するクラッシュを修正。 large Fluid Cell(Steel)を追加。4つまでスタックでき、液体を1600L保存できる。Universal Fluid Cellsに比べ、材料を節約することができる。 large Fluid Cell(Tungstensteel)を追加。4つまでスタックでき、液体を6400L保存できる。 Apatite Crystallizationの追加。 いくつかのバグを修正。 5.05.06 No changelog was posted, but GregoriusT did say the following in an IRC channel on EsperNet. “” [18 05 20] Kirara2 GregoriusT Crash fix is literally all I did — GregoriusT 5.05.05 Fixed that Forge Bug KingLemming added to his variant of the FluidStack Class causing it to not sync its "ID" when joining a Server (only fixed for GT things). That Bug is flat out even using an ID inside the FluidStack Class instead of referencing the Fluid directly, like the ItemStack Class does with Items. LexManos has that easyly fixable Bug (and way too many other "change less than 10 Lines" Bugs) on his TODO-List, so I don t expect a fix on Forge Side until 1.8 or something what is definetly too late. Fixed some other Bugs. 5.05.04 Added various ways of making Fire. Optimized the Recipe Handler better, instead of having a "Input Slot 0 != null" Check it now checks for the minimal Requirements of the Recipe Fluid and Item Slot-Amount wise, before searching for Recipes. The previous Solution has caused that mentioned Centrifuge Bug btw. Fixed some other Bugs. 5.05.03 Flint and Steel now has a 30% chance of success. (configurable) Added Fluids for all Metals. Default Temperature is 1000 kelvin if not set to a proper value. Added the old Nuclear Control Support back. 5.05.02 Block Updates now cause the ore to send its information to the client too (ofcourse only if it was obstructed before). 5.05.01 Fixed the Tool HashSets. I forgot that HashSets are just like HashMaps meaning when the Item IDs remap all the functionality would be gone if I didn t remap the Hashes too... 5.05.00 Some API changes regarding Lists. Some Lists are now Collections instead. (most of the time a HashSet instead of an ArrayList) Hopefully fixed that stupid Ore Crash. All Circuit Recipes changed dramatically. Please report any accidential Loops. And yes, there were many nerfs too and you can only workbench the NANDs and the Basic Circuits, the Rest is Machine only. GregTech 5.04 Open Beta (MC 1.7.10) 5.04.06 I just updated with a, lets call it fix I hope, for the Ore thing. 5.04.05 Uploading seems to be fixed. Maybe it was a bad timing last time. The Ores should be fixed now too, because the opacity check was being called before the removal of the adjacent Block. (so the network optimizations are still in) Fixed Fluids not being Color Modulated in my Cells and my Fluid Displays. (I didn t even know that this Color thing was even an option until now) Added Support for the PFAA Oil Fluids in the Distillery. And I added a little bit of Buildcraft Support to the Laser Engraver and the Forming Press. Super Buffers and Chest Buffers are much less laggy now. Fixed a lot of other Issues. 5.04.04 Fixed the Crash Issue with my Ores (probably). Added molten Tin and automatic Metal= Fluid Recycling if the Metal has a proper Fluid. Fixed the refined Iron Casing not being handled. 5.04.03 Added the electric Forge Hammer finally. Added some Fluids. All Railcraft Rails are now craftable in the Assembler using Molten Redstone and Molten Blaze. Laser Engraver now makes Chiseled Variants of the Stones/Quartzes. Changed many Recipes to use Oxygen instead of Air. Removed the Recipes for NitroCarbon and SodiumSulfide, because they are useless now. Coins are now made in the Forming Press. The Press does support renaming the Mold to rename the Coins. Fixed Forestry Blocks not being recognized. And many other Bugfixes. 5.04.02 Added Laser Engraver, Forming Press and molten Redstone. Those can be used to make the AE Circuitry. That the Forming Press requires PLATES for the Processors instead of Gems is intended, only exception being the Pure Certus Quartz. Please watch the Voltage on the Laser Engraver Recipes, creating the AE Presses requires Extreme Voltage at least. (it is much easier to find the Presses in the Meteors) The Mixer can do Fluix Crystals, Concrete and Energium Dust now. 5.04.01 I hope that Index File gets generated withing the next 5 to 10 Minutes. Otherwise just change the 5.04.00 Link to be 5.04.01 (on both Parts of the Link) Added some compat for Harvestcraft and MagicalCrops Items. Fixed Potion MetaData, so that Fluid Potions can be botteled again. Fluid - Potion works always, while Weakness and Slowness Potion - Fluid doesnt work all of the times (if you produced them the vanilla way), I cannot fix that Issue without creating a redundant Weakness or Slowness Potion Fluid. Added Mixer for mixing Dusts. Forgot to change the Concrete Recipe to use it instead of the Chemical Reactor... 5.04.00 Supports 1.7.10 properly now, but is still 1.7.2 compatible. Location of download changed. Mislabeled as 5.03p in mcmod.info GregTech 5.03 Open Beta (MC 1.7.2) 5.03o Added NEI Support for Ore Byproducts as List. Added Gallium as Byproduct of Bauxite and Sphalerite. Added Niobium-Titanium, Canadium-Gallium and YttriumBariumCuprate Wires. Added 4 Superconductor Recipes using the aforementioned Wires and Naquadah Wires. 5.03n Fixed Concrete Glitches again, when it is submerged in Water. Improved NEI a bit again. 5.03m Made it possible to brake on Concrete by Sneaking. Fixed some Bugs. 5.03l Added Autoclave to crystallize Quartzes. Made the NEI recipe Handler output the Recipes of small and tiny Dusts, when clicking the regular Dust and vice versa. Same for Nugget and Ingot. Made the OreDict Unificator more Efficient. This makes not only the startup faster but it also means less Lag in general. 5.03k Added Polarizer (to make Permanent Magnets for the small Motors). Added Electromagnetic Separator (mainly for Ores) Changed the Recipes of Motors and Pumps (Iron Rod + 4 Redstone = magnetic Iron Rod, and Rubber Sheet + Knife = Rubber Ring, for the Starters out there). Added ways to obtain Neodymium from Rare Earth from crushed Redstone Ore and some other mods Ores, also added Monazite and Bastnasite Ore to the Worldgen (but they aren t necessary in older Worlds, you can still use Redstone Ore for Rare Earth). Made again a few new Recipe wrappers for Extractor, Compressor and Macerator. Optimizing my Code by killing almost identical Class Files is fun. Concrete Plates are now available, so that there is at least one Concrete Cover 5.03j Found out that Concrete Road + Ice Blocks below = Linear Accellerator. Ore Washer and Thermal Centrifuge now use the Standard Recipe System with the Help of a Recipe System Adapter. Fixed some Bugs. 5.03i Fixed Mobs sinking into concrete by making the Hitbox Soulsand sized. Improved the Recipe Handling of the E-Furnace, the Fluid Canner and the Unboxinator, resulting in those 3 Machines now also being 100% Standard Machines without any special additional Code. Fixed the Item Input Filtering of the Chemical Bath, now it doesn t let Items in if their proper Fluid isn t stored in there first. Fixed Unification regarding blacklisting of Blocks, since Blocks aren t supposed to be actively Unificated at all. Made Unification Blacklisting much more efficient. Removed the Industrial Grinder Recipe List. Forgot that it was still in causing quite a bit of Lag on startup. 5.03h Added Concrete and several Recipes for its usage. Also you can walk faster on it, and (unlike the Chisel Version...) you don t glitch forward or sidewards when walking on it. Added usage for Chlorine in the Chemical Bath to get rid of the Dye on things like Wool, Clay or Glass (Glass is stained meaning it isnt actually colored Glass, it is just painted Glass so it makes sense). Fixed a Bug in the Forge OreDictionary (but only fixed for GT, since I needed to hack into the OreDict), where it doesn t allow Items to be registered when they are the same Item with the same OreDict Name, but with a different MetaData/DamageValue. That had caused trouble with my Granite and Concrete Blocks, since only the first registration actually worked due to that, what made them un-maceratable. (and I mentioned it to a Forge Dev so it is reported) Fixed a bunch of other Bugs. 5.03g Added Chemical Bath. It does the Mercury and Sodium Persulfate thing of the old Industrial Grinder. Moved GT Sounds to another Thread to cause less Lag. GT Machines now buffer the last used Recipe so that those extremely fast working Machines are not Searching for the Recipe all the time. NINJA UPDATE Fixed sounds causing crashes 5.03f Added Distillery for the smaller refining needs. Added NEI support for the Scanner. Fixed a few Bugs. 5.03e Fixed a few Bugs. The Scanner can now analyse Bees and Trees. Fixed wood to charcoal recipe using Thaumcraft Generalized Basic Machines even more. 5.03d Fixed Recipe Bug. (A crash occurred before if Railcraft was installed without Thaumcraft. Railcraft contains the Thaumcraft API, which makes GregTech assume it is installed, which causes a crash due to adding recipes that cannot be added) 5.03c Added Fluid Support for Centrifuge and Electrolyzer, this has the effect of destroying almost every pre-existing automated Machinery since the Recipes (Methane, Hydrogen, Lava, Helium, Water, Mercury and many more) now require and output Fluids in many cases. (Some Recipes with Fluid Cells still require Cells!) Fixed several Bugs and attempted to fix the Fluid Pipe thing. Lets see if it worked. Added more Recipes for Forestry Compat. 5.03b Added Forestry Compatibility for the corresponding GT Machines such as the Squeezer (the single input ones) and Centrifuge Recipes (basically all). Added Fluid Extractor and Fluid Solidifier, and yes some of their Recipes will be replaced by better means in the future (as in a Basic Smelter and a Basic Freezer). Added Molten Glass, a Fluid Input Slot for the Assembler and the possibility to make Electron Tubes in the Assembler. Changed some Recipes to require Fluid means of processing. Crushed Ice Fluid is now obtained by Fluid Extracting Ice Dust. Forestry Ice Shards can be macerated to said Ice Dust. Improved my NEI Plugin, added "Fake" Recipes for certain things to have the display (including the accepted Forestry Recipes, the Fluid Canner and the Rock Breaker), fixed the stupid stacksize Bug in the Wildcard permutations but just for the GT Plugin since that is a Core Bug in NEI (FIX IT CHICKENBONES JUST FIX IT, IT IS IN THERE FOR AGES AND HAS BEEN REPORTED MULTIPLE TIMES #RAGE), did I mention that my Plugin is Fluid compatible within itself last time already? The Cutting Machine now requires Lubricant (or at least Water) in order to cut. It also gives the increased Wood Output, which the old "Multiblock" Sawmill had (that thing looked just like crap, it was a "why is that a multiblock"-Machine). 5.03a Improved NEI Support. Now everything is generic and fully automatic as long as it uses the GT Recipe System. Added the possibility of having Fluid In- and Outputs into the GT_Recipe Class. Overhauled the GT_Recipe Class massively. GregTech 5.02 Open Beta (MC 1.7.2) 5.02l Added Fermenter for fermenting Fluids. Added new Drinks and Stuff. Most of them are hidden from NEI. Whenever a brewing Process fails it will end up as mundane Potion. This applies to the Redstone/Glowstone/Gunpowder augmentations. You can use this also to clear the Input Fluid out of the internal Tank. Purple Drink is now the greatest junk you could ever drink. Nobody knows what is inside this mysterious Bottle (except for the one who made it ofcourse). Did not add ANY new crops Forestry Lemons are compatible btw in case you want to make Life take them Lemons back. Added Thermos Can for keeping hot things hot and cold things cold. Required for some of the new Fluids. Fixed the Bug with the Glass/Plastic/Rubber Extruding/AlloySmelting. Fixed some other Bugs. 5.02k Fixed a Nullpointer in Thaumcraft. Fixed bare Wires not electrocuting people. Fixed Hammers not crushing Glass even though they are supposed to. 5.02j Added two new abilities to the Plunger 1. Cleaning Fluid in Tanks and Pipes and 2. Cleaning Essentia Containers and Tubes from Essentia. Improved the Material System a little by adding more SubTags to my Stuff. If you encounter strange Recipes regarding Gems, please tell me. The Lathe Recipe for Gem Rods is intended however. Added the JackHammer back. It is an HV Tool with Titanium Hull and shatters most Rocks into pieces. Not to mention it is twice as fast as the HV Drill. 5.02i Added Automatic Breweries. 5.02h Added Restriction Pipes which count as 100 regular Pipes of each of their kind. Added Sense (other people call it a Scythe), which harvests a 3x3x3 of Crops/Leaves on Leftclick. It can harvest a 3x3 of IC Crops on Rightclick. Added Plow, which shovels a 3x3x3 Area of Snow, and ONLY Snow, not your lawn or other Dirt/Sand/Gravel alike Materials. Added Plunger, which can be used to clear a clogged GT Item Pipe System just by rightclicking any Pipe inside the System. Added a lot of missing Assembler Recipes for vanilla Blocks. Potentially fixed the Tooltip Bug in the Lang File. Fixed some other Bugs too. 5.02g Added a lot of Convenience Recipes to the Assembler and the Cutter in order to make several Vanilla Blocks and Items without having to use an Autocrafter. 5.02f Added a lot more Recipes/Researches for Thaumcraft. All GT Thaumcraft Research is now properly configurable. Fixed some Bugs that were stumbled upon. 5.02e Added some Thaumcraft compatibility. Currently only two Researches (3 were implemented but 1 was bugged on TC side so hasn t been added). Fixed a bunch of bugs. 5.02d Added much more Glass Processing. Removed Glass Bottle Crafting Recipe in favour of Alloy Smelter / Extruder. Added Aspects to many GT Items manually. Fixed Fluid Pipes considering Dead Ends. Fixed non-undamaged Hazmat Suits not working against Radioactivity. Fixed a lot of other Bugs. 5.02c Fixed a Bug regarding Output Hatches, which has spammed the Server Console. NINJA UPDATE Fixed crash bug spam 5.02b Fixed a ton of Bugs. Added Tools for the 6 Crystal Shards of Thaumcraft. Those have a very low durability but a nice Special Ability. 5.02a The Version change came originally from the IC² API changes, but then I had to revert those, because of those stupid Forge Requirements of IC² 485... IC² 484 is MAX, it will take a long time before I support any later Version due to the 1.7.10 force Requirement (I want to still support 1.7.2). Made a bunch of Bugfixes, nothing much. NINJA UPDATE Fixed Wiremill making rods instead of wires GregTech 5.01 Open Beta - Current (MC 1.7.2) 5.01j Added Super Buffer, which is like a Chest Buffer but with 256 Slots. Note It doesn t have Slots inside the GUI, 256 would have been too many Slots for a GUI anyways. Otherwise it behaves exactly like a Chest Buffer. Added Crates. They are similar to Forestrys Crates but they store 16 Items (Currently just all Dusts, Gems, Ingots and Plates). You need a Packager to put the things into the Crate and either an Unpackager or a Crowbar to unpack the Crates. Crates are made from an Iron or Steel Screw and a Wooden Plank. 5.01i Chest Buffers now merge their Itemstacks and sort them to the upper left Slots. Added Titanium Boilers. Fixed a bunch of Bugs. Removed Nugget Schematic, because the Alloy Smelter can do 9 Nuggets = 1 Ingot the same way as the Packager would have had it done but cheaper. 5.01h Added Boilers in 3 different Variations (all are 3x3x5), Bronze, Steel and Tungstensteel. When they are at full capacity they work on Fuel Items like IC2 Generators with the same or up to twice the amount of Steam produced (2 Steam being 1 EU) per Fuel Unit. Sugar Canes and Cactii don t work as Fuel because they only have 1/4 of a Fuel Unit, while at least 1/2 of a Fuel Unit is required to be burned. They also accept Fuels of Semifluid Gen (regular Ratio with up to x2 Bonus) and also the Diesel Gen (but much more inefficient!). Fixed some IC2 Recipes not getting properly removed. 5.01g Multiblock Hatches now have better Textures depending on the Multiblock they belong to. Implosion Compressors now accept the "Explosion Hazard Sign Block" as Solid Steel Casing. Added Overmind s Wrench Overlay, but using non-scala Code. The Overlay requires CodeChickenLib (a dependency of NEI) to work. Fixed Bismuth Bronze having both a Blast Furnace Requirement and Zero-K Heat being needed, causing it to be unsmeltable unless the Config regarding the required Heat gets changed to a positive non-Zero Number. Battery Buffer now outputs as much Amperes as there are Batteries inside. 5.01f The fluid icon inside tanks/machines now has a tooltip containing the precise amount of fluid (The stacksize thing is still there for rough estimates of fluid amount). Re-added the electric regulator in again 10 different voltages. Changed all automation machines to accept input of 2 amperes and to output 2 amperes to be able to supply every attached machine properly. Fixed a bunch of Bugs. 5.01e Added the replicator, it uses UUM and energy to form the targeted Dust/Cell/Fluid (yes direct fluid output for cases like hydrogen). Changed the hammer to crush ores in world instead of by crafting. That is to reduce the amount of crafting recipes. 5.01d Added chest buffer (Was large electric buffer before) in (all) 10 voltages. Fixed some bugs. 5.01c Added recipes for packager and unpackager Fixed batteries eating energy constantly instead of only when they are charging/discharging. 5.01b Fixed some recipes not being added. Added battery (de)charging loss. Hopefully fixed the Railcraft crashing issue. 5.01a Added Filters in 20 different variations. Added Thermal Centrifuges and Ore Washing Plants. Added some "Decorative" Blocks. Fixed dodgy cauldron bug which made it only work in a positive x and z location GregTech 5.00 Open Alpha - 5.00z (MC 1.7.2) 5.00z Added Lockers - basically an armour stand Fixed Implosion Compressor Sound Fixed a ton of other Bugs such as accidentally overriding vanilla Aspects of Thaumcraft. NINJA UPDATE - Fixes server crash 5.00y Added 5 brand new Compound Aspects, which can describe things much better. They are currently not used to create or research anything, but you can try to find all 5 of them (every Aspect of those can be found by Scanning, except maybe one, but that is depending on your Worldgen). Black Granite Cobblestone can be smelted to Black Granite and can be made Black Granite Bricks again. (Bug fix) 5.00x Removed Arbor on most Gregtech things with Thaumcraft aspects. Replaced it with other aspects. 5.00w Fixed the Casings and coil blocks being uncraftable Fixed the failed removal of "dustLapis" from vanilla Lapis in the OreDict. (Fixed in Forge 1119) 5.00v Added Mass Fabricator to create UUM the GregTech way. 5 Versions with the standard over-clocking efficiencies of Double Speed = Quadruple Consumption. Produces 1 Litre at a time instead of 10 Litres like the IC族 Massfab does. Added Controller Cover so you can shut it off, because that thing CAN suffer from Insufficient Energy Lines! 5.00u Vacuum Freezer now use Frost Proof Casings Implosion Compressor now use Solid Steel Casings Added Multi Smelter, a Super Furnace as Multiblock which does 6, 12 or 18 Items at once (depending on Coil Level), also it goes round-robin over the Inputs so it does every inserted Item somewhat equally often (as long as you don t insert prime numbers or other uneven amounts). The Speed (over-clockedness) depends on the Voltage of the Hatches. It is built like a Blast Furnace minus one Coil Row. 5.00t Added a few more Machine Casings. Some of them are still WIP, and are useless Fixed vanilla dye ore dictionary support 5.00s Fixed chunk border issues with pipes and such 5.00r Added Vacuum Freezer Added 40 different but similar Battery Buffers. 5.00q Added the old NEI Plugin, meaning all the old Machines have their Recipes in NEI. I didn t add it for the really new Machines for now. Ironically adds the Vacuum Freezer and Industrial Grinder, even though neither are in the game. Added the TFC Alloys and Bismuth to my Materials. Most require a Blast Furnace to be made. Also fixed Sounds. 5.00p Added new Death Messages for Tools Added the Butchery Knife Added Cadmium Batteries (Simplified the Nickel away, and some other improved things) Made it so that the Butchery Knife gives twice the amount of invincibility time for Mobs after getting hit, meaning you cannot attack very fast with those (same for Hammers and Wrenches). 5.00o Fixed some Bugs Added coloured Tooltips. Hammers can now mine rock based blocks what instacrushes them as if you craft it. Since the Cauldron doesn t work in Multiplayer, added the possibility to use water blocks for the washing purpose. Also added a Config to re-enable the original Power Loss. 5.00n Added Knives. Currently just sword like tools which don t get double damage when breaking blocks, but they instead get double damage when used as weapon. Main purpose will be cutting things in crafting recipes. Fixed some Bugs as always. 5.00m Now with Radio-activities! Thorium and un-enriched Uranium 238 are safe, but the other ones are deadly if you don t have a hazmat suit. Fixed Implosion Compressor texture (I expect) Changed it to be a jar-file. 5.00l Added Universal Spade. Crafted from Universal Spade Head (Shovel Head + File), a Stick (of the same Material!), a Screw (of the same Material too) and a Screwdriver. Mob Damage is like the Axe (3 + Tool Quality), you can block with it (That s why you can t just use a wooden Stick to craft it), use it as Crowbar (might need some more random Code to work better if RC isn t installed), it s usable as Saw (but gets double durability Damage from that!), and you can harvest almost anything what is not Stone-related with it. Added some Damascus Steel Ingots and tool heads as dungeon loot to the game, since Damascus Steel is uncraftable (as in nobody knows how to produce it IRL, so I don t make it craft-able). Made Iron and all the different Steels having Sharpness per Default Wrought Iron is also craft-able now by smelting Iron Nuggets in a regular furnace. Wrought Iron tools are between Iron and Steel. Implosion Compressor is craft-able, but without a texture Fixed over-clocking using 4x more power than it should (I expect) 5.00k Electric Blast Furnaceを追加 不足していた機械のレシピを追加 generatorのテクスチャを修正 5.00j Bronze Blast Furnaceを追加 エンチャントにDisjunctionを追加 5.00i ツールは材料に応じていくつかのエンチャントを持っている。ThaumiumはFortune IIを持っているが、耐久値が半分に Fiery Blood IngotsはFire Aspect IIIを持っているので自動精錬が可能 Leaf Cutterを追加。葉ブロックを破壊した際の苗木取得率が増加する。アドベンチャーモードのみで機能する 5.00h scoopsを修正 鉱石を破壊した際の取得物に関する乱数を修正 5.00g scoopsを追加。 Forestryの蝶を左クリックで捕獲可能 いくつかのツールに音を追加 RC Crowbarを使用してGTブロックからカバーを外せないように修正 GT Crowbarを追加。RC Crowbarのように機能します 5.00f ツールのいくつかを修正(鍬が機能する) 耐久値、エネルギーバーを追加 バニラツールを弱体化 5.00e ツールに関するバグを修正 wire cutterを追加 ブロックを破壊した際に、固さに応じて耐久値を消費するようにするためにツールの耐久値を倍にした Flint Toolsを作成可能に Adventure Modeを追加 AFK Hungerを修正 pipeは1種のアイテムのみ受け入れるように修正 solar steam boilerを追加 5.00d lava boilerを追加 Packagerはschematicsを使用することで1x1、 2x2,、3x3のクラフトが可能。 サバイバルでブロンズ時代をプレイ可能に。 Steelを作成するにはRailcraftが必要 bronze boilerを追加 pressure boilerはRailcraftのboilerより性能がいい steam turbineを追加。蒸気時代から電気時代へ 5.00b generatorsを追加 Greg鉱石の生成 mortars backを追加 5.00a いくつかのツールを修正 Drill、Chainsaw、electric Wrenchを追加(LV、MV、HV) 5.00 Gregtech オープンαをリリース 名前 コメント
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Overview As a qualified PCB designer, you must understand the schematic diagram. If necessary, FS Tech recommends that you divide it into more detail according to the function of the circuit, such as analog, digital, high speed, high current, power supply, etc. Component placement considerations Placement of high-speed equipment 1. High-speed devices are prohibited from being placed on the edge of the PCB. As we all know, high-speed equipment is a relatively sensitive instrument, and the edge of the bare board has different impedance characteristics, which will cause serious damage to the electromagnetic interference machine. It is said that there have been some turnkey PCB manufacturers in the past and this has resulted in radiated EMI from the connectors of the PCB. Therefore, FS Technology generally places sensitive high-speed devices in the center of the bare board, in this way to reduce the adverse effects of EMI. In past manufacturing experience, we believe this is the best approach. Thermal effect placement strategy For PCB component placement, thermal effects are a factor that we must consider. When manufacturing high-speed circuit boards, the production equipment will be in a high temperature state due to the influence of the rotational speed. When the temperature of manufacturing equipment reaches a critical point, the pins of PCB components will be damaged. To keep your thermal components cool, develop a sensible placement strategy. In order to deal with this problem, FS Technology will move the components away from the air path of the BGA when installing large components. This method effectively prevents the components from directly facing the hot air flow, so as to achieve the effect of cooling. Process for placing components Prioritize the location of the connector The size of the PCBA board depends on the product housing, so prior to PCB design, the location of the connector is prioritized. Note Here is the PCBA board instead of the bare PCB board. There are essential differences between the two. If you don t know much about this, you can read the article of FS Technology s PCB vs PCBA. Chip placement Place the main functional chips such as microcontrollers, operational amplifiers, drivers, and power chips. These chips are the heart of the entire PCBA, and they determine the functionality of your board. We recommend that you place auxiliary components such as crystals and decoupling capacitors close to the relevant main chip. Place passive components Passive components include the following types series resistors, pull-up resistors, ESD diodes, etc. There are many points to pay attention to when placing passive components. In order to help you to carry out PCB assembly smoothly, FS Technology lists the following points Voltage and current levels Function type (analog, digital, power, high speed) placed to facilitate the flow of high currents to minimize loops Power and GND Distribution In addition to circuit function, voltage and current levels should also be considered. Circuits with similar VCC and GND should be grouped and placed together as shown in Figure (4). Different functional sections are prioritized and placed. Most critical in order of priority Wireless Wi-Fi, GPS digital motor control power supply Place the main components according to the signal flow. Refer to the circuit schematic when placing components. Identify the main components of the circuit, such as microprocessors, Ethernet chips, memories, etc. Place these according to the floor plan and use the shortest possible traces between these master chips according to the datasheet guidelines, which makes the signal flow as smooth and unidirectional as possible. Follow FS Technology Blog, you will be able to learn more pcb assembly process steps.
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プリミティヴ・ヒューマン Primitive Humans 出典 Paizo Blog The Gauntlet Will Be Ours! 1ページ Early humans were far more primitive than their modern descendants. While they still had the capacity to create great works of art and solve complex problems, the reality of their existence meant that most had to fight for survival on a daily basis. As a result, primitive humans devoted more of their time to honing the basic skills of to avoid predators and gather food than to higher-minded pursuits. This prevented them from becoming as versatile as modern humans. Physical Description:While quite varied in terms of height, skin tone, and body types, most primitive humans stand about 6 inches shorter than their modern descendants. In addition, most have a great deal of body hair and are generally unkempt. Most have a tan skin complexion due to an excessive amount of time spent outdoors, gathering food and hunting prey. Society:Primitive humans live in small clans ruled over either by the clan s elders or its most brutal and warlike members. Such clans usually span only a few generations with members frequently mixing with those from other nearby clans. Occasionally a number of clans will band together or gather for a large moot, but such unifications are short-lived unless held together by a particularly powerful or charismatic leader. Relations:Primitive humans are fearful of most other races, and this fear often drives them to violence when they come in contact with such outsiders. To them, there is little difference between an elf and a goblin; both are a threat to the clan. They view half-orcs and half-elves with distrust, but some have been known to accept such exotic kin into their fold, occasionally even viewing them as superior, thus placing them in a position of importance. Alignment and Religion:Primitive humans rarely follow any set of laws other than those of the tribe, and even these are often quite flexible. Likewise, codified concepts of good and evil are somewhat extreme for these simple folk, who often spend most of their time just trying to survive in a harsh and unforgiving world. There are exceptions of course—some primitive humans strive to help their fellows, and others embrace total barbarism and wanton destruction. Most primitive humans have only a simple understanding of religion, worshiping the forces of nature and spirits of the world around them. They are known to make offerings and sacrifices to placate their deities and garner their favor. Adventurers:While most primitive humans stay with their clans, some set out on their own to explore the world, and still others are forced out due to some conflict or misdeed. These outcasts sometimes join up with others to improve their chances of survival or to form a group more capable of taking on dangerous challenges. Male Names:Arn, Bak, Farg, Gon, Merd, Oog, Tral, Ugg. Female Names:Ala, Desa, Fola, Ili, Hoda, Marg, Sus, Ula. プリマティヴ・ヒューマンの種族特性 Primative Human Racial Traits +2【筋力】、【判断力】または【耐久力】:Primitive humans are as varied in their physical abilities as modern humans, though the lack the same mental flexibility. 中型:Primitive humans are Medium creatures and have no bonuses or penalties due to their size. 基本移動速度:Primitive humans have a base speed of 30 feet. Frightened by Magic/Frightened by Magic:Primitive humans are uneasy around magic, especially spells that have large, impressive effects. Whenever a primitive human is damaged or affected by a spell or supernatural ability that has an obvious visual component, the human is shaken for 1 round (subject to GM discretion). A primitive human that gains the ability to cast spells from a class feature is unaffected by this racial trait. Primitive Feat/Primitive Feat:Primitive humans receive Endurance, Fleet, Great Fortitude, Iron Will, Lightning Reflexes, or Toughness as a bonus feat at 1st level. Savage Skills/Savage Skills:Primitive humans receive a +2 racial bonus on Climb, Survival, and Swim skill checks. Savage Surge/Savage Surge:Once per day, a primitive human can call upon a well of inner savagery. This grants a +2 bonus to any one Strength-based skill check, Strength check, or weapon damage roll. Using this ability is a free action, but it must be used before the check or attack roll is made. 言語:Primitive humans begin play speaking Common. Those with high Intelligence scores can choose any languages they want (except secret languages, such as Druidic).
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http //www.csmonitor.com/2009/0114/p07s01-wome.html White Phosphorus? Israel denies using harmful white phosphorus munitions in its explosions, such as the one shown above, on Jan. 3 in Gaza. Yannis Behrakis/Reuters SOURCES Global Security, Times of London/© 2009 MCT Gaza Israel under fire for alleged white phosphorus use On Tuesday, the Israeli army denied using white phosphorus munitions. A Norwegian doctor claims Israel is using Gaza as a test laboratory for new weapons, including Dense Inert Metal Explosives, or DIME. By Robert Marquand | Staff writer of The Christian Science Monitor and Nicholas Blanford | Correspondent of The Christian Science Monitor from the January 14, 2009 edition PARIS; and Beirut, Lebanon - Marc Garlasco has been on the northern border of Gaza for the past five days watching what he says are white phosphorus munitions exploding over a crowded refugee camp. Mr. Garlasco, a senior military analyst for New York-based Human Rights Watch (HRW), says that the way Israel is using the incendiary device is illegal. White phosphorus shells contain more than 100 felt filaments that ignite upon contact with the atmosphere, drift to earth, and burn intensely for at least 10 to 12 minutes. The usage of white phosphorus is not illegal under international law if it s used in military operations as a smoke screen to cover troop movements or against bunkers, armored vehicles, and ammunition dumps. But its use is forbidden against people – civilians and soldiers alike – under nearly all military codes and laws. "The use of white phosphorus is banned as a weapon that causes unnecessary suffering, " says Mark Ellis, director of the International Bar Association in London. "It isn t to be used in civilian areas, or indeed against people since it creates horrible damage to the human body, and unnecessarily so." Israel, which has been charged with using white phosphorus in Lebanon, says it is not using white phosphorus in its war against Hamas in Gaza, now in its 18th day. "The IDF [Israeli Defense Forces] acts only in accordance with what is permitted by international law and does not use white phosphorus," IDF Chief of Staff Gabi Ashkenazi told Israel s Foreign Affairs and Defense Committee on Tuesday in response to a query. But Garlasco says that phosphorus is clearly being used in the Jabaliya refugee camp, one of the most crowded areas in Gaza. "I can see them; we are very certain, whatever the Israeli Defense Forces may say, that white phosphorus is being used. It was used by Israel in Lebanon in 2006, but not until the population fled. In Gaza, the population can t flee." As the offensive continues, which has killed more than 900 people, a variety of European doctors in Gaza, human rights groups, news organizations like Al Jazeera, and observers on the border are reporting instances and sightings of weapons use that is causing deaths, and wounds they say they have not encountered before. Most are calling for access to Gaza to determine what is true amid a rage of reports and rumors. While the phosphorus explosives are widely condemned for raining down indiscriminate harm, questions have also arisen about the possible use of another weapon called Dense Inert Metal Explosives, or DIME, that was created by the US Air Force. DIME is designed to be used in crowded urban areas since the weapons are highly lethal but have an extremely limited range of explosive force that can reduce collateral damage. Norwegian doctor Mads Gilbert, who worked in Gaza s main Shifa hospital during the first weeks of the conflict, and who spoke to media in Egypt and Norway in recent days, is the main source for allegations of DIME use. "This is a new generation of very powerful small explosive that detonates with extreme power and dissipates its power within a range of five to 10 meters," he told reporters. "There is a very strong suspicion I think that Gaza is now being used as a test laboratory for new weapons." Al Jazeera, which has reporters in Gaza, has described hospital cases that appear to conform to the clean tearing of limbs that DIME can cause. Italian scientists from the New Weapons Research Committee, which examines emerging military technology, said in a statement that "evidence is mounting" of DIME usage, saying the wounds may be "untreatable" due to metals like tungsten that enter the body. DIME is packed with tungsten dust that forms micro-shrapnel upon detonation. Paola Manduca, a geneticist at the University of Genoa, says she has seen "four photos from Gaza hospitals since December that look like the effects of DIME. We want to stress as professionals that we need to be able to verify what is happening, and we can t do that if Gaza is blocked." But Israeli experts deny any such usage of DIME by the IDF in Gaza. Shlomo Brom, former brigadier general who consulted international legal experts on weapons use as head of the IDF s Strategic Planning division, derided human rights groups allegations on white phosphorus and DIME as political propaganda. "The weapons itself are not illegal. Whether they are used in keeping with international law is a matter of interpretation. To judge you need all of the operational considerations and intelligence available. Of course, they don t have it, so they are playing a very irresponsible role," he says. During the Lebanon war in 2006, Israel was suspected of employing depleted uranium munitions as well as DIME. The Israeli military has also used cluster bombs and phosphorous munitions in its previous battles in Lebanon. It was heavily criticized by human rights groups for firing both kinds of munitions into the densely populated streets of west Beirut during the siege of the city in the summer of 1982. In the 1990s, when Israeli troops occupied a border strip of South Lebanon, the distinctive cotton ball puffs of brilliant white smoke from exploding phosphorous rounds were a common sight in frontline areas. The Israelis used phosphorous to burn crops in frontline villages and to destroy ground cover used by Hezbollah fighters to infiltrate the occupation zone. In August 1997, five Israeli soldiers burned to death during a battle with Lebanese guerrillas when they were trapped in a frontline valley by a brush fire ignited by phosphorous rounds fired by their own artillery. HRW reported in 1996 that phosphorous shells fired by Israel had struck populated areas, causing civilian casualties, during a week-long Israeli air and artillery blitz in South Lebanon in July 1993. At the time of the 1993 attack, Maj. Gen. Herzl Bodinger, commander of the Israeli Air Force, was quoted by Israel s Yedioth Ahranot as saying "We do not use such bombs." But in 1994, the US State Department reported that there were "credible accounts of IDF [Israeli Defense Forces] use of phosphorous shells against military and civilians targets" in South Lebanon. Other controversial armaments used by Israel in Lebanon included antipersonnel "flechette" rounds fired by tanks. The round is designed to explode in the air, showering the target with 5,000 three-centimeter-long steel darts in a cone-shaped trajectory some 900 feet long. The United Nations recorded many instances of "flechette" rounds being used in South Lebanon in the 1990s in which civilians were killed or wounded. Last year, Fadel Shanaa, a Reuters cameraman, was killed in Gaza by a "flechette" round fired by an Israeli tank that Mr. Shanaa was filming at the time. Whether Israel is using white phosphorus illegally or not in its latest war against Islamist militants in Gaza, the issue may be gaining too much focus, says Garlasco from HRW, and could be "a red herring." Sara Roy, a senior research scholar at the Center for Middle Eastern Studies at Harvard University, agrees. "While it is important to pay attention to these weapons, the majority of Gazans are being killed by typical military operations. I am a scholar and I use words carefully, and this seems like a massacre." • Joshua Mitnick contributed reporting from Tel Aviv. 外国報道